M Max Nielsen Member Oct 7, 2021 #1 I have hundreds of units with behaviour trees, and when 1 runs into an error that break the tree, all my other units stop as well, is this intended? They use the same prefab
I have hundreds of units with behaviour trees, and when 1 runs into an error that break the tree, all my other units stop as well, is this intended? They use the same prefab
Justin Administrator Staff member Oct 8, 2021 #2 Behavior Designer runs on the main thread so if an exception is thrown and that thread stops executing then nothing else on the main thread will be able to run.
Behavior Designer runs on the main thread so if an exception is thrown and that thread stops executing then nothing else on the main thread will be able to run.