Gubernator
New member
Hello,
when I tried to implement Cover Ability for AI, it was necessary for AI to make a root motion for cover animation. But after implementing root motion, a bug immediately appears with the weapon turning in the opposite direction. Without using root motion, the weapon behaves normally.
Any ideas here where to look?
when I tried to implement Cover Ability for AI, it was necessary for AI to make a root motion for cover animation. But after implementing root motion, a bug immediately appears with the weapon turning in the opposite direction. Without using root motion, the weapon behaves normally.
Any ideas here where to look?