I just started using this ecosystem yesterday and it seems very powerful so far.
I followed the videos to create pickup weapons and that worked.
However since there were so many steps including aligning the weapons to the hands, etc I thought there might be a shortcut and I could just use the prefabs from the demo and pickup those weapons. Of course that didn't work, and I see that the character is also missing many parts of the rig if weapons aren't set up exactly as per the videos.
I'm wondering if there might be a more automated solution possible with prefabs where weapons are already setup for the default character and that can just be dragged into a scene?
If scripting is required to set things up, maybe a script that automatically recognises characters and weapons in the scene and sets up the relevant linkage?
I like that everything can be configured in such fine detail, but sometimes it's nice to set up a quick prototype of a scene without having to make so many adjustments. That would allow things like having weapons that could be bought in a pack and dragged directly into a game.
Is this possible already (from what I understood in the documentation it's only possible once each of the weapons has been created in that scene using the interface), or is it something that is being worked on?
Thanks
I followed the videos to create pickup weapons and that worked.
However since there were so many steps including aligning the weapons to the hands, etc I thought there might be a shortcut and I could just use the prefabs from the demo and pickup those weapons. Of course that didn't work, and I see that the character is also missing many parts of the rig if weapons aren't set up exactly as per the videos.
I'm wondering if there might be a more automated solution possible with prefabs where weapons are already setup for the default character and that can just be dragged into a scene?
If scripting is required to set things up, maybe a script that automatically recognises characters and weapons in the scene and sets up the relevant linkage?
I like that everything can be configured in such fine detail, but sometimes it's nice to set up a quick prototype of a scene without having to make so many adjustments. That would allow things like having weapons that could be bought in a pack and dragged directly into a game.
Is this possible already (from what I understood in the documentation it's only possible once each of the weapons has been created in that scene using the interface), or is it something that is being worked on?
Thanks