View Type Permanence

How can I keep the view type permanent across scene transitions?

For example, if I have first person combat as my default, and if I switch to third person combat, and then make a scene change, my character starts in first person combat in the next scene. Do I change main camera to become "Don't Destroy on Load", or is there another way to store and keep the camera state?
 
I haven't tried persisting the camera across scenes but that may be a solution. You can also set the view type with the SetViewType method but that will reset all of the variables.

If you persist the camera across scenes you'll likely need to set the Character property of the camera again.
 
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