I've tried creating a variant of a prefab and add behavior tree to it(formation for example grid).
The problem is when using the editor I can't edit the task through, it's all grayed out.
Maybe I am missing something and it is not possible in the first place to add behaviors to prefabs, and then edit the task variables separately on scene instances?
Thanks
The problem is when using the editor I can't edit the task through, it's all grayed out.
Maybe I am missing something and it is not possible in the first place to add behaviors to prefabs, and then edit the task variables separately on scene instances?
Thanks