Hi,
I've got to be honest, im not much of a coder....
So when I bought this software, i was hoping it would make it easier for a non-programer to finish a project.
At the moment even simple things seem difficult using this behaviour tree system to the point i'd rather just write the code myself (which is quite frustrating considering the cost of this product). I've spent about 4 days currently looking at the program and tutorials, but I'm struggling with things that seem like they should be easy to impliment.
For example, i have this demo project. I have a raycast click to move script on the player game object that i made. When i click to move one helicopter, i would like the second to also move (follow command) using behaviour designer.
Please let me know what im doing wrong.
I've got to be honest, im not much of a coder....
So when I bought this software, i was hoping it would make it easier for a non-programer to finish a project.
At the moment even simple things seem difficult using this behaviour tree system to the point i'd rather just write the code myself (which is quite frustrating considering the cost of this product). I've spent about 4 days currently looking at the program and tutorials, but I'm struggling with things that seem like they should be easy to impliment.
For example, i have this demo project. I have a raycast click to move script on the player game object that i made. When i click to move one helicopter, i would like the second to also move (follow command) using behaviour designer.
Please let me know what im doing wrong.