stranger-games
Member
Hi,
I have a UCC player setup and it can push dynamic rigid bodies around, but the problem is that the player can push a dynamic rigidbody through a static collider without any resistance.
How can I fix that?
Edit
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The wall collider was not set to static I am sorry for this confusion. Now the dynamic rigid body sometimes doesn't go through the wall but instead fly in the reverse direction and it still sometimes go through the wall even after I set the wall collider to static.
How can I make the kinematic UCC player feel resistance and stop applying force in that situation.
Thanks for advance.
I have a UCC player setup and it can push dynamic rigid bodies around, but the problem is that the player can push a dynamic rigidbody through a static collider without any resistance.
How can I fix that?
Edit
--------
The wall collider was not set to static I am sorry for this confusion. Now the dynamic rigid body sometimes doesn't go through the wall but instead fly in the reverse direction and it still sometimes go through the wall even after I set the wall collider to static.
How can I make the kinematic UCC player feel resistance and stop applying force in that situation.
Thanks for advance.
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