Mono path[0] = 'D:/Game Development/Projects/TPC/Build/TPC_Data/Managed'
Mono config path = 'D:/Game Development/Projects/TPC/Build/MonoBleedingEdge/etc'
Initialize engine version: 2019.3.9f1 (e6e740a1c473)
[Subsystems] Discovering subsystems at path D:/Game Development/Projects/TPC/Build/TPC_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Intel(R) UHD Graphics 615 (ID=0x591c)
Vendor: (null)
VRAM: 3967 MB
Driver: 26.20.100.7262
Begin MonoManager ReloadAssembly
- Completed reload, in 1.237 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 6.325500 ms
Searching for compatible XInput library...
Found Xinput1_4.dll.
Cursor.visible = true
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cursor.visible = true
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Cursor.visible = true
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Setting up 2 worker threads for Enlighten.
Thread -> id: 408c -> priority: 1
Thread -> id: 2ba0 -> priority: 1