More information:
Item used BoxCollider
It happen when I drop an item. And after SingleCast, m_RaycastHit.normal=NaN
TrajectoryObject is configed as attached image.
value in Log:
Physics.BoxCast((-0.9, 0.1, 1.5),(0.1, 0.0, 0.3),(0.0, -1.0, 0.0),out m_RaycastHit,(0.0, 1.0, 0.0, 0.1),0.02,m_ImpactLayers,QueryTriggerInteraction.Ignore);
Floor is a standard plane,BoxCollider, Global Position=(0,0,0)
Would you have any idea?
Thanks