Hi there,
It would be a huge help for non coders if we knew the vairables each task was dependent on.
The amount of times in the last week its taken me over half an hour to identify wether its a gameobject or a transform or a vector3 that the movetowards task needs as an example is such a pain in the ass.
This is only an example, it is happening very regularly and making progress slower than if i was to just watch a tutorial on youtube of how to code a specific feature.
It might be obvious to programers but to a beginner learning to make their first game its harder especially since visual studio tell you this kind of thing.
Any plans to add in the future?
Regards,
Will
It would be a huge help for non coders if we knew the vairables each task was dependent on.
The amount of times in the last week its taken me over half an hour to identify wether its a gameobject or a transform or a vector3 that the movetowards task needs as an example is such a pain in the ass.
This is only an example, it is happening very regularly and making progress slower than if i was to just watch a tutorial on youtube of how to code a specific feature.
It might be obvious to programers but to a beginner learning to make their first game its harder especially since visual studio tell you this kind of thing.
Any plans to add in the future?
Regards,
Will