Am I crazy, or does the Target Orbit ability not work out of the box as described in the documentation? Like it's set up in a very default way in the Demo scene, and most of what you see uses Aim Assist. I don't need aim assist for a Target Orbit feature. But when I see the ability go Active, despite there being a target transform, nothing happens. The behavior of the camera and player movements do not change.
I feel like I'm missing a step.
Please advise! Thanks!
I feel like I'm missing a step.
Please advise! Thanks!