theishiopian
New member
Just got this asset, loving the concept and editor, but I've run into a problem. I can get the ai to attack once it sees a target, but once it starts attacking I can't get it to stop. I know that conditional aborts are the answer, but I can't seem to get the system to cooperate, no matter what I do it either keeps attacking, or can only attack once, after which it can't attack again, or even resume its patrol.
The current tree:
How could I modify this tree so that once line of sight is broken, my AI returns to its patrol route?
The current tree:
How could I modify this tree so that once line of sight is broken, my AI returns to its patrol route?