Hey All,
This is starting to drive me nuts. So I am more or less recreating the behavior tree from the FPS demo. Everything is working fine except for "Start/stop ability Speedchange" I get a NullReference compiler error that say "object reference not set".
Every other ability in my tree works fine. I've tried changing ability index and requiremovement. I even created a whole new character.
I did just create a new behavior tree with only the Start Stop speed change ability and it works without getting that error. So I guess I'm just going to create the whole thing again from scratch.
Any help is appreciated though.
Screenshot attatched
This is starting to drive me nuts. So I am more or less recreating the behavior tree from the FPS demo. Everything is working fine except for "Start/stop ability Speedchange" I get a NullReference compiler error that say "object reference not set".
Every other ability in my tree works fine. I've tried changing ability index and requiremovement. I even created a whole new character.
I did just create a new behavior tree with only the Start Stop speed change ability and it works without getting that error. So I guess I'm just going to create the whole thing again from scratch.
Any help is appreciated though.
Screenshot attatched