Shots parallel to the ground

Diego Fabre

New member
Hello again. We wanted to know if it's possible to make weapons shoot at a fixed distance from the ground and stay parallel to the ground. Our problem is that we are developing a topdown view shooter and we cannot control the height of the crosshairs.
 
If you're firing a projectile you can disable gravity on the object. If you're using the hitscan method then it will fire in a straight line.
 
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