mdotstrange
New member
Was watching this GDC presentation about using FSM's to control several smaller BT's versus one large BT doing everything-
My current approach is to have one master tree with several Behavior tree ref nodes inside of it-
Would it be more performant if I broke the big tree into several smaller ones that then are only enabled/run when their associated fsm state is running?
One big tree vs 6-9 smaller bt's on an agent? Thanks!
My current approach is to have one master tree with several Behavior tree ref nodes inside of it-
Would it be more performant if I broke the big tree into several smaller ones that then are only enabled/run when their associated fsm state is running?
One big tree vs 6-9 smaller bt's on an agent? Thanks!