TrungDong
Member
When using Unity's standard FPS character controller, my scene's SetPass calls are 80 ~ 140.
When using UCC, my scene's SetPass calls are 200 ~ 300. It's made my game's performance go down very very bad.
It seems the cause is the gun's camera.
How to use only one camera like old UFPS?
(Gun's camera is off by default. When zooming, gun's camera will be turned on while main Camera will be turned off)
When using UCC, my scene's SetPass calls are 200 ~ 300. It's made my game's performance go down very very bad.
It seems the cause is the gun's camera.
How to use only one camera like old UFPS?
(Gun's camera is off by default. When zooming, gun's camera will be turned on while main Camera will be turned off)