Any ideas on how to fix this?
Serialization depth limit 10 exceeded at 'Opsive.UltimateInventorySystem.Core:ynamicItemDefinition.m_ItemDefinition'. There may be an object composition cycle in one or more of your serialized classes.
Serialization hierarchy:
11: Opsive.UltimateInventorySystem.Core:ynamicItemDefinition.m_ItemDefinition
10: AmmoData.m_ItemDefinition
9: Opsive.UltimateInventorySystem.Core.AttributeSystem::Attribute`1.m_OverrideValue
8: Opsive.UltimateInventorySystem.Core::AttributeBinding`1.m_Attribute
7: Opsive.UltimateInventorySystem.Core.AttributeSystem::Attribute`1.m_Binding
6: Opsive.UltimateInventorySystem.Core::AttributeBinding`1.m_Attribute
5: Opsive.UltimateInventorySystem.Core.AttributeSystem::Attribute`1.m_Binding
4: Opsive.UltimateInventorySystem.Core::AttributeBinding`1.m_Attribute
3: Opsive.UltimateInventorySystem.Core.AttributeSystem::Attribute`1.m_Binding
2: Opsive.UltimateInventorySystem.Core::AttributeBinding`1.m_Attribute
1: Opsive.UltimateInventorySystem.Core.AttributeSystem::Attribute`1.m_Binding
0: Opsive.UltimateInventorySystem.Core::AttributeBinding`1.m_Attribute
-1: ShootableWeaponAmmoBinding.m_AmmoDataAttributeBinding
Serialization depth limit 10 exceeded at 'Opsive.UltimateInventorySystem.Core:ynamicItemDefinition.m_ItemDefinition'. There may be an object composition cycle in one or more of your serialized classes.
Serialization hierarchy:
11: Opsive.UltimateInventorySystem.Core:ynamicItemDefinition.m_ItemDefinition
10: AmmoData.m_ItemDefinition
9: Opsive.UltimateInventorySystem.Core.AttributeSystem::Attribute`1.m_OverrideValue
8: Opsive.UltimateInventorySystem.Core::AttributeBinding`1.m_Attribute
7: Opsive.UltimateInventorySystem.Core.AttributeSystem::Attribute`1.m_Binding
6: Opsive.UltimateInventorySystem.Core::AttributeBinding`1.m_Attribute
5: Opsive.UltimateInventorySystem.Core.AttributeSystem::Attribute`1.m_Binding
4: Opsive.UltimateInventorySystem.Core::AttributeBinding`1.m_Attribute
3: Opsive.UltimateInventorySystem.Core.AttributeSystem::Attribute`1.m_Binding
2: Opsive.UltimateInventorySystem.Core::AttributeBinding`1.m_Attribute
1: Opsive.UltimateInventorySystem.Core.AttributeSystem::Attribute`1.m_Binding
0: Opsive.UltimateInventorySystem.Core::AttributeBinding`1.m_Attribute
-1: ShootableWeaponAmmoBinding.m_AmmoDataAttributeBinding