Don't use ActorNumber because it can change when the same player returns to the same game (if they disconnected for example) and this will lead to a lot of problems.
Also this is not an Opsive matter, but rather a Photon matter and how you synchronize player properties within your game.
You should use CustomProperties like Archiniegas suggested.
You can read more about it in the Photon PUN Documentation here:
Also this is not an Opsive matter, but rather a Photon matter and how you synchronize player properties within your game.
You should use CustomProperties like Archiniegas suggested.
You can read more about it in the Photon PUN Documentation here:
Synchronization and State | Photon Engine
Games are all about updating the other players and keeping the same state. You want to know who the other players are, what they do, where they are an
doc.photonengine.com