Max Nielsen
Member
I have the following tree. Basically I want my AI to wander until it sees my player, then stop and wave, then continue to wander.
It works, however it seems "Can see object" is not only triggered OnEnter, so it gets stuck there because it always returns success after first time seeing the object, since the AI stop and waves and as long as it sees the player it will keep repeating.
Is there any way to add so it is only triggered OnEnter, och maybe add some cooldown to the wave? Because if my player stands still, this will repeat forever.
It works, however it seems "Can see object" is not only triggered OnEnter, so it gets stuck there because it always returns success after first time seeing the object, since the AI stop and waves and as long as it sees the player it will keep repeating.
Is there any way to add so it is only triggered OnEnter, och maybe add some cooldown to the wave? Because if my player stands still, this will repeat forever.