SararaDrake
New member
Heya!
I'm working with the repeater task to make an NPC's behavior repeat infinitely in my project.
The task works in play mode inside Unity, but once exported the NPC will run through it's behavior tree once then stop.
I've also tried adding a Restart Behavior Tree task to the end of the tree to see if the NPC's behavior would restart that way and this also fails once exported.
I am working on a mac and exported the file for PC.
Any thoughts on why this wouldn't work?
Thanks in advance!
I'm working with the repeater task to make an NPC's behavior repeat infinitely in my project.
The task works in play mode inside Unity, but once exported the NPC will run through it's behavior tree once then stop.
I've also tried adding a Restart Behavior Tree task to the end of the tree to see if the NPC's behavior would restart that way and this also fails once exported.
I am working on a mac and exported the file for PC.
Any thoughts on why this wouldn't work?
Thanks in advance!