Daecher
New member
Hi,
At the moment, I'm working on setting up reloading for my FPS weapons and detaching/re-attaching magazines during reload. However, using the reload animations that came with the UFPS, the clip for my rifle "teleports" back into its original transform position halfway through the animation. I've tried reading up and messing with different settings/animation event durations in the Reload field of the rifle's ShootableWeapon script, to no avail. Any idea what's going on?
(posting gif link because the downloaded file was too large: https://gyazo.com/db646b277e17aaa702eaa555fd6651df)
At the moment, I'm working on setting up reloading for my FPS weapons and detaching/re-attaching magazines during reload. However, using the reload animations that came with the UFPS, the clip for my rifle "teleports" back into its original transform position halfway through the animation. I've tried reading up and messing with different settings/animation event durations in the Reload field of the rifle's ShootableWeapon script, to no avail. Any idea what's going on?
(posting gif link because the downloaded file was too large: https://gyazo.com/db646b277e17aaa702eaa555fd6651df)