First of all, hi, thanks for supporting this!
I'm new to UCC 2.2, so I've been following the video tutorials and documentation, specifically https://opsive.com/support/document...ntroller/getting-started/setup/item-creation/ and
.
I've managed to create the Assault Rifle and I can see that the character has the Assault Rifle in their inventory, but for some reason I can't see the character equipping it in the Game View. I noticed that the Animator is in the state Aim Idle of the Base Layer and Idle in the Upperbody Layer, whereas in the video you can see the character with the weapon equipped.
Pressing all the buttons doesn't equip the Assault Rifle to me and I don't know how to make it start with it equipped.
Additionally, for some weird reason, it says that the current inventory has 2 Assault Rifles, even when in the item definition I specified that the max amount of them is 1. Where am I going wrong?
Thanks!
I'm new to UCC 2.2, so I've been following the video tutorials and documentation, specifically https://opsive.com/support/document...ntroller/getting-started/setup/item-creation/ and
I've managed to create the Assault Rifle and I can see that the character has the Assault Rifle in their inventory, but for some reason I can't see the character equipping it in the Game View. I noticed that the Animator is in the state Aim Idle of the Base Layer and Idle in the Upperbody Layer, whereas in the video you can see the character with the weapon equipped.
Pressing all the buttons doesn't equip the Assault Rifle to me and I don't know how to make it start with it equipped.
Additionally, for some weird reason, it says that the current inventory has 2 Assault Rifles, even when in the item definition I specified that the max amount of them is 1. Where am I going wrong?
Thanks!