PersonalPizza
New member
Hello!
I've noticed that clicking on in-game UI (such as the "main menu" button) also causes behaviors bound to "Fire1" (for example) to be invoked. Is there a way to prevent this?
My UIS setup is pretty much out-of-the-box, using the classic schema.
I've noticed that clicking on in-game UI (such as the "main menu" button) also causes behaviors bound to "Fire1" (for example) to be invoked. Is there a way to prevent this?
My UIS setup is pretty much out-of-the-box, using the classic schema.