I have a situation where 4 agents follow a leader, but all use the same exact prefab (thus, instances), this the exact same Behavior. The only difference is when the followers are spawned, a "isLeader" bool is set to false, whereas the leader is set to true. Works great, UNTIL I put them on a terrain. (was on a test plain before). Now, ONE of the followers (seeming randomly) always lags very far behind the others. Like 3-4X as far away from the leader as the rest.
Can you think why this might be happening, when every follower is a instance of the exact same Prefab?
Can you think why this might be happening, when every follower is a instance of the exact same Prefab?