Hello, I'm working with the NWH integration and running through the setup. I've gotten pretty far but I've hit a little snag im not sure where to go from here.
After following the setup instructions and testing the demos to ensure things are setup correctly, I set up my first car. Things seem to work as expected accept for when the user teleports into the car, he's not in the correct position, the controls don't work (I have setup the Input System integration, works in the demo with Nolan), and the car starts spinning around likely from the character position. I tested my character in the demo NWH scene and it does the same thing. The character works with your native car controller fine, using the car from your UCC demo. When integrating with NWH tho, I get this issue. If you have any suggestions for A) the position issue and B) the controller issue that would be amazing. Thank!
After following the setup instructions and testing the demos to ensure things are setup correctly, I set up my first car. Things seem to work as expected accept for when the user teleports into the car, he's not in the correct position, the controls don't work (I have setup the Input System integration, works in the demo with Nolan), and the car starts spinning around likely from the character position. I tested my character in the demo NWH scene and it does the same thing. The character works with your native car controller fine, using the car from your UCC demo. When integrating with NWH tho, I get this issue. If you have any suggestions for A) the position issue and B) the controller issue that would be amazing. Thank!