NavMesh Agent Movement

UniART

New member
Hi,
Does changing the "Movement Types" parameter have an effect on the AI Agent's movement?
In fact, is there a difference between selecting "Adventure" and "Combat" in the AI Agent's character?
 
Movement types define the movement/rotation inputs that get passed to the CharacterLocomotion. So if your agent is never using input to move, then no it won't make any difference. E.g. Agent Nolan in the demo scene uses the Idle movement type which is essentially empty.
 
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