L leissler Member Nov 5, 2021 #1 When you have multiple Monobehaviors referencing the same external behavior tree asset, will there be an instance for each created in memory? Is that done at edit time or only at runtime? Could you elaborate on the instantiation approach?
When you have multiple Monobehaviors referencing the same external behavior tree asset, will there be an instance for each created in memory? Is that done at edit time or only at runtime? Could you elaborate on the instantiation approach?
Justin Administrator Staff member Nov 5, 2021 #2 leissler said: will there be an instance for each created in memory? Click to expand... Yes leissler said: Is that done at edit time or only at runtime? Click to expand... It will be at runtime. This is necessary so each component has its own behavior tree task values.
leissler said: will there be an instance for each created in memory? Click to expand... Yes leissler said: Is that done at edit time or only at runtime? Click to expand... It will be at runtime. This is necessary so each component has its own behavior tree task values.