Hello, Sorry for disturbing you again. Actually i am using rewired for touch controls integrations and before that i thought i should make keyboard and mouse input first (using rewired ).
so i have setup the Rewired Input Manager(my own not the prefab). Here's what it does:
1- move the character(nolan) using WASD keys.
2- fire using LeftClick mouse button.
3- zoom using right mouse button.
What i want to do is rotate on the basis of mouse X and mouse Y input.
i have installed rewired integration from Opsive website (followed the instructions)
The Ultimate Character Controller is integrated with Rewired allowing you to use Rewired for your input instead of Unity’s input system. This integration can be . . .
opsive.com
also installed and configured rewired asset(version 1.1.39.2).
Here's my screenshots. Kindly tell me how can i use the mouse X and mouse Y to Rotate (just like i did with Unity Input Component attached to Nolan)
Is there something else that needs to be done and i don't know it?