Hello everybody.
I have the following problem:
Basically I have an animated train which is currently triggered with a box collider.
When I jump on the train when it's moving, the player stays on the train. So far so good.
The only thing I've noticed is a stutter/jitter effect. Which is only noticeable for the object not for the camera itself.
The following video demonstrates the effect.
I have attached a KinematicObject script to the wagon, and then it doesn't follow the train anymore.
Does someone have a suggestion what can be done to get rid of the stutter?
Regards
Matthias
I have the following problem:
Basically I have an animated train which is currently triggered with a box collider.
When I jump on the train when it's moving, the player stays on the train. So far so good.
The only thing I've noticed is a stutter/jitter effect. Which is only noticeable for the object not for the camera itself.
The following video demonstrates the effect.
I have attached a KinematicObject script to the wagon, and then it doesn't follow the train anymore.
Does someone have a suggestion what can be done to get rid of the stutter?
Regards
Matthias