ChristianWiele
Active member
Hi,
I have a platform that is moving through the Curvy SplineController. The movement can be updated in Update, FixedUpdate or LateUpdate. My character is updating in FixedUpdate.
If I am using no KinematicObject, I see significant jitter of the character. If I add a KinematicObject to the platform, then I see the following:
1. If the platform updates in Update or FixedUpdate, it is not moving at all
2. If it updates in LateUpdate, the platform moves, but the character is not carried by the platform.
The SplineController (-100) updates before the KinematicObject (9000).
How can I get this to work?
Thanks, Christian
I have a platform that is moving through the Curvy SplineController. The movement can be updated in Update, FixedUpdate or LateUpdate. My character is updating in FixedUpdate.
If I am using no KinematicObject, I see significant jitter of the character. If I add a KinematicObject to the platform, then I see the following:
1. If the platform updates in Update or FixedUpdate, it is not moving at all
2. If it updates in LateUpdate, the platform moves, but the character is not carried by the platform.
The SplineController (-100) updates before the KinematicObject (9000).
How can I get this to work?
Thanks, Christian