This is strange issue that should be easy but I can't figure out why it is happening.
I'm trying to create a vendor that speaks and then after saying his dialogue opens up the Shop Menu.
It works perfectly the first time but when I try to attempt to open the shop again it doesn't work. How come the Is Interactable of the Interactable script sets to false after I enable the gameObject to true?
Here is a video of my issue:
I'm trying to create a vendor that speaks and then after saying his dialogue opens up the Shop Menu.
It works perfectly the first time but when I try to attempt to open the shop again it doesn't work. How come the Is Interactable of the Interactable script sets to false after I enable the gameObject to true?
Here is a video of my issue: