The State System is an incredibly powerful system built into the Ultimate Character Controller. Any game will have the character switching between component values as . . .
Thank Justin, the zoom state work fine I want only increase the zoom capacity but even in the presets I don't find any value that goes to increase the zoom capacity.... when in the AIM mode I want to see further
On the ViewType there is the FOV that gets changed in the demo scene when you zoom with the sniper. The preset is called AimSniperRifle* where the ending depends on the view type (such as AimSniperRifleFirstPersonCombatPreset)
Justin sorry, maybe I'm a stupid.... but it doesn't work... I've add the state to the camera but when my state change I can't switch on the right AimSniperRifle states ... you can show in the video the workflow...
Does the Aim ability have a state name with the Append Item bool enabled? This will allow the state AimSniperRifle to be enabled (assuming your ItemType is named SniperRifle).