Hi there,
Just a quick question from me.
Is there any way to increase the volume of sounds that are played with the impact effect of the surface system. I don't mean the min and max value on the actual surface impact scriptable object, but the actual audio source game object? I want the impact sounds to be quite pronounced so being able to increase the volume and 3D sound settings would be good.
I can see that they are using an audio source from the object pool but I'm not really sure how these link together and how I can specify which uses which. Eg. if that's just a general audio source that a lot of different systems use then adjusting the volume of those won't really work?
Any tips would be appreciated!
Just a quick question from me.
Is there any way to increase the volume of sounds that are played with the impact effect of the surface system. I don't mean the min and max value on the actual surface impact scriptable object, but the actual audio source game object? I want the impact sounds to be quite pronounced so being able to increase the volume and 3D sound settings would be good.
I can see that they are using an audio source from the object pool but I'm not really sure how these link together and how I can specify which uses which. Eg. if that's just a general audio source that a lot of different systems use then adjusting the volume of those won't really work?
Any tips would be appreciated!