I'm having trouble designing a conditional that lets an agent register damage. I want to know the general way of letting an AI recognize damage is. I know an easy way is by using the Compare shared variable conditionals. But I don't know how to tell my damage scripts to affect these variables. How do I talk to the behavior tree variables through other scripts. Thank you for your time. P.S. new to this application just want some advice for the future. Any links or videos helps but I have already seen all of opsives recommend videos. Thanks!