Image A
Image B
Image C
Image A (1st person scope - aiming)
Image B (3rd person regular - no aim)
Image C (3rd person regular - aiming)
Can you give some advice/options on how to get the view in "image A" as a third person person view, but still keep the view "image B".
I dont need help on the coding end.
What I am trying to do.
1. When aiming weapon without scope (or just shooting without aiming), just use view as it is working now (image B or C).
2. When aiming with scope, I would like to use the view from image A.
Is this something along the lines of setting up a new view type?
What I don't want to do - add 1st person to my character (if possible - unless above is a huge amount of effort/knowledge/work)
Thanks.
EDIT: I already have custom scope shaders setup.
EDIT EDIT: I have cinemachine installed, would this be something to use with virtual camera's?
Image B
Image C
Image A (1st person scope - aiming)
Image B (3rd person regular - no aim)
Image C (3rd person regular - aiming)
Can you give some advice/options on how to get the view in "image A" as a third person person view, but still keep the view "image B".
I dont need help on the coding end.
What I am trying to do.
1. When aiming weapon without scope (or just shooting without aiming), just use view as it is working now (image B or C).
2. When aiming with scope, I would like to use the view from image A.
Is this something along the lines of setting up a new view type?
What I don't want to do - add 1st person to my character (if possible - unless above is a huge amount of effort/knowledge/work)
Thanks.
EDIT: I already have custom scope shaders setup.
EDIT EDIT: I have cinemachine installed, would this be something to use with virtual camera's?