BoneHeadSpark
Member
Is this the right place to ask this question? Or should I move it to the general discussions?
I was playing Blinx The Time Sweeper on my Xbox One, and I wanted to emulate the main weapon and mechanics related to the weapon. The weapon in question is a gun that sucks up trash and shoots it out at enemies. Since my game is all about counter playing attacks with your brain as well as your brawn, I feel like a gun like this would be a neat little thing to encourage more brainy plays against my enemies.
Essentially, the gun would have to do this:
1.) Identify which debris is collectible to suck up.
2.) Suck up the debris to shoot out later
3.) Fire out the exact piece of debris (not just eat the trash and turn it into ammo, but use the trash AS the ammo.) and damage enemies on contact.
For the last one, maybe the trash could have a hitbox that knows to only do damage when the trash collides with an enemy while it's moving at a certain speed? Maybe the damage could scale with the speed, too.
again, I'm sorry if this isn't the right place to ask this question. Most of the question here seems to be about technical support but I didn't see one for coding new weapons.
I was playing Blinx The Time Sweeper on my Xbox One, and I wanted to emulate the main weapon and mechanics related to the weapon. The weapon in question is a gun that sucks up trash and shoots it out at enemies. Since my game is all about counter playing attacks with your brain as well as your brawn, I feel like a gun like this would be a neat little thing to encourage more brainy plays against my enemies.
Essentially, the gun would have to do this:
1.) Identify which debris is collectible to suck up.
2.) Suck up the debris to shoot out later
3.) Fire out the exact piece of debris (not just eat the trash and turn it into ammo, but use the trash AS the ammo.) and damage enemies on contact.
For the last one, maybe the trash could have a hitbox that knows to only do damage when the trash collides with an enemy while it's moving at a certain speed? Maybe the damage could scale with the speed, too.
again, I'm sorry if this isn't the right place to ask this question. Most of the question here seems to be about technical support but I didn't see one for coding new weapons.