tayyab_javed
New member
When I crouch against a wall that is slightly slopped against the direction of my character's motion, the character clips through the wall.
I have tried to set 'Rotate Collider' to which helps in the issue but makes the motion awkward (The input direction and character motion don't match)
If I add a big fat sphere collider to character it helps but I am looking for a better solution than that. Any help is appreciated.
I have tried to set 'Rotate Collider' to which helps in the issue but makes the motion awkward (The input direction and character motion don't match)
If I add a big fat sphere collider to character it helps but I am looking for a better solution than that. Any help is appreciated.