gekido
Member
Question about the state system and camera states - I can see that there is a zoom state that is applied with the 'can zoom' flag, but when my character crouches the zoom basically makes the camera look over the character's head. How do I connect the camera zoom state to whether the character is crouching or not? I can see a bunch of presets from the demo that do this, but not grokking 'how' I do this in my own project... Specifically - the demo scene has these states 'CrouchZoom', 'Crouch' etc - where are these states set? I don't see a reference to them on the Nolan character or anywhere else? Trying to connect the dots..