Matt-The-Slayer
New member
I have been playing around with the Hang ability for awhile, but can not figure out what to do to fix my current issue.
My character has the ability to climb up my Hang Objects, properly transferring upward when it is supposed to... however when trying to move downward no action is taken. I have spent a great deal of time trying to figure out how to resolve the problem.
As it appears the problem stems from detection of the hitObject. The hitObject that is being detected is the same as the m_LastHangObject (or current Hang Object).
I believe this problem is due to the collision capsule cast having improper values. However in playing with the values I have seen no results, and have only further broken the ability.
Here is a screenshot with the debug line drawn.
My character has the ability to climb up my Hang Objects, properly transferring upward when it is supposed to... however when trying to move downward no action is taken. I have spent a great deal of time trying to figure out how to resolve the problem.
As it appears the problem stems from detection of the hitObject. The hitObject that is being detected is the same as the m_LastHangObject (or current Hang Object).
I believe this problem is due to the collision capsule cast having improper values. However in playing with the values I have seen no results, and have only further broken the ability.
Here is a screenshot with the debug line drawn.