DrewofDonuts
New member
Hello,
Objective:
Have enemy AI strafe and circle the player as typical for armed melee combat. I'm struggling with how to piece this together.
Scenario:
Top down real time RPG. I have all the behavior packs. Player rotates towards mouse and WASD. Currently is set up to Rotate Towards the player - just need to add the moving and circling element.
Please let me know if more information would be help. Thank you advance!
Objective:
Have enemy AI strafe and circle the player as typical for armed melee combat. I'm struggling with how to piece this together.
Scenario:
Top down real time RPG. I have all the behavior packs. Player rotates towards mouse and WASD. Currently is set up to Rotate Towards the player - just need to add the moving and circling element.
Please let me know if more information would be help. Thank you advance!