Hello
I am using UCC with pun adon my movement type is Third person Adventure and Camera type is Top view.
I have a normal plane ground where character moves perfectly but as soon as character touches a stair with Mesh collider (ground also have mesh collider) the game crashes
Both ground and stair have Ground layer which i have added as Solid layer in character layer manager
Checked many ways but still game crashes
I am using UCC with pun adon my movement type is Third person Adventure and Camera type is Top view.
I have a normal plane ground where character moves perfectly but as soon as character touches a stair with Mesh collider (ground also have mesh collider) the game crashes
Both ground and stair have Ground layer which i have added as Solid layer in character layer manager
Checked many ways but still game crashes