TrianglesHappen
Member
Using TPC controller only.
So I'm getting this error from the Final IK Bridge component. I modified the bridge component to have a second AimIK component for dual wielding. The AimIK works but I get this error and I believe it's causing some other issues. Regardless I'd like to fix it.
It looks like some kind of error due to the fact that I added a second AimIK and I guess I need to find a way to create a second key for the Dictionary list?? This is a guess as I'm not an expert with programming.
So I would like to know how to solve this if I can myself.
OR......if I remove the FinalIKBridge component from my player character I don't get the error but then the lookIK has weird behavior. The characters head will look around but if it stays at the same rotation (looking left or right) for more than a second it starts jittering.
So I need to know if it's easier for me to get the bridge component to add a second key for the second aimIK or if there is a known solution for the jittering without the finalikbridge.
Thank you.
So I'm getting this error from the Final IK Bridge component. I modified the bridge component to have a second AimIK component for dual wielding. The AimIK works but I get this error and I believe it's causing some other issues. Regardless I'd like to fix it.
It looks like some kind of error due to the fact that I added a second AimIK and I guess I need to find a way to create a second key for the Dictionary list?? This is a guess as I'm not an expert with programming.
So I would like to know how to solve this if I can myself.
OR......if I remove the FinalIKBridge component from my player character I don't get the error but then the lookIK has weird behavior. The characters head will look around but if it stays at the same rotation (looking left or right) for more than a second it starts jittering.
So I need to know if it's easier for me to get the bridge component to add a second key for the second aimIK or if there is a known solution for the jittering without the finalikbridge.
Thank you.