Could you please help to make a demo to show how to make this kind of hotbar?
For example,
- we could assign its position via Item Action Panel.
- it still has a internal `max` slot count, for example, three
- it shows only one slot in game, you could use two keys to switch to previous/next one, the navigation could be loop
- when you press another `use` key in game, the current displayed item will be used.
For example,
- we could assign its position via Item Action Panel.
- it still has a internal `max` slot count, for example, three
- it shows only one slot in game, you could use two keys to switch to previous/next one, the navigation could be loop
- when you press another `use` key in game, the current displayed item will be used.