- if a grid panel has one slot been selected and be closed, it will remember it and select the same slot when we open it next time
- if there are no selected slot when we close a inventory grid, it will also be opened with no selection next time.
- if we both has Inventory and EquipmentView(or other slot view), we need a method let them behaviors as in a same panel ( or we already has this feature? how to setup them in the scene tree?)
Example:
- case1: (3,2) seleted in inventory, NONE selected in Equipment View, so next time we open them, only (3,2) in inventory is selected
- case 2: NONE selected in Inventory, (3,1) selected in EquipmentView, so next time when we open them, only EquipmentView has selection.
- if there are no selected slot when we close a inventory grid, it will also be opened with no selection next time.
- if we both has Inventory and EquipmentView(or other slot view), we need a method let them behaviors as in a same panel ( or we already has this feature? how to setup them in the scene tree?)
Example:
- case1: (3,2) seleted in inventory, NONE selected in Equipment View, so next time we open them, only (3,2) in inventory is selected
- case 2: NONE selected in Inventory, (3,1) selected in EquipmentView, so next time when we open them, only EquipmentView has selection.