AnastaDhara
Member
I have the latest versions of First Person Controller and Behaviour Designer in the latest 2019 LTS build. The latest integrations between the two Opsive packages is throwing an error:
...Behavior Designer\Integrations\UltimateCharacterController\Scripts\Tasks\StartEquipUnequip.cs(67,20): error CS0029: Cannot implicitly convert type 'void' to 'bool'
Any ideas?
Anasta
...Behavior Designer\Integrations\UltimateCharacterController\Scripts\Tasks\StartEquipUnequip.cs(67,20): error CS0029: Cannot implicitly convert type 'void' to 'bool'
Any ideas?
Anasta