atmuc
Member
I created an ability that plays an animation. When I start ability by code, I see ability is enabled. It will not update AbilityChange and Ability Index at the animator. If I set Ability Index and AbilityChange on the animator from the editor window, it works.
When I set Start Type to Automatic, It works fine. It updates the animator and plays my animation.
It is an agent character.
How can I solve that problem?
var started = UltimateCharacterLocomotion.TryStartAbility(ability);
When I set Start Type to Automatic, It works fine. It updates the animator and plays my animation.
It is an agent character.
How can I solve that problem?
var started = UltimateCharacterLocomotion.TryStartAbility(ability);