In my game, my doorways have a small frame around the door entrances. If the player is running up against the wall and sliding against the wall the player gets stuck on the door frame. Is there a way to make it, so when the character is sliding up against a wall if the character runs into some small detail such as door frame it can glide over it if the detail is small enough and not get stuck? Basically, if the character is running up against a wall it will move and glide along the wall smoothly even if it hits something small such as a door frame and not get stuck by the tiny detail.