SlamDaBrakes
New member
I have a character using Third Person Controller character AI set up, but when I attach Behavior Designer and create a tree, my character just slides around instead of walking. Tried Patrol and Wander.
I have checked and walking animation works on the character, because if I add my own character controller on the model, the character can walk fine. Switched the character controller on the AI agent to my own, instead of TPC Shooter controller, and it works fine.
I checked Root Motion is ticked , Nav Mesh Agent and Behavior AI agent is attached to the character. Not sure what I have missed !
Thanks
Using Unity 2018.3.11f1
TPC 1.3.11
Behavior Designer 1.6.2
I have checked and walking animation works on the character, because if I add my own character controller on the model, the character can walk fine. Switched the character controller on the AI agent to my own, instead of TPC Shooter controller, and it works fine.
I checked Root Motion is ticked , Nav Mesh Agent and Behavior AI agent is attached to the character. Not sure what I have missed !
Thanks
Using Unity 2018.3.11f1
TPC 1.3.11
Behavior Designer 1.6.2