Hyper
New member
I have managed to get an agent to detect the player when using Can See Object task. I will also provide the settings I have used for the task:
However, I have a couple of problems regarding the FOV working properly in 2D:
1) When increasing FOV, agent does not seem to have a wider FOV.
2) When the agent turns, it does not rotate the FOV accordingly.
3) After seeking the Player and reaching its destination, Can See Object evaluates to false even though the Player is right in front of the agent.
Am I understanding how this task works in 2D correctly?
However, I have a couple of problems regarding the FOV working properly in 2D:
1) When increasing FOV, agent does not seem to have a wider FOV.
2) When the agent turns, it does not rotate the FOV accordingly.
3) After seeking the Player and reaching its destination, Can See Object evaluates to false even though the Player is right in front of the agent.
Am I understanding how this task works in 2D correctly?