skinwalker
Member
First off, Im not sure if someone should even have that setup, but...
Let's say you have
Syringe with attribute Index = 0
and
Syringe with attribute Index = 1 (changed at runtime upon spawning)
If the one with index 0 is on the Hotbar and you drag the one with index 1 over it the one with Index 0 gets removed, nowhere to be found in any inventories.
Let's say you have
Syringe with attribute Index = 0
and
Syringe with attribute Index = 1 (changed at runtime upon spawning)
If the one with index 0 is on the Hotbar and you drag the one with index 1 over it the one with Index 0 gets removed, nowhere to be found in any inventories.